Privacy
Last updated 12 October 2026
AIMperium is a single-player game. It needs an account so your club survives between visits, and that is very nearly the only reason it holds any data about you at all. There is no advertising and no tracking, and nothing is sold or shared with anyone. The game counts how often each page of this site is opened, and once a day it adds up how many people play. It keeps only the totals, never who they are.
Who is responsible
AIMperium is operated from Switzerland by its developer, as a private project. For any question about your data, or to exercise any of the rights below, write to hello@aimperium.pro. That address reaches the person who runs the site directly.
What is collected, and why
| What | Why | Where it lives |
|---|---|---|
| Your email address and password | To create your account and let you sign back in. The password is stored only as a cryptographic hash, never in readable form. I may also write to you myself, to answer your feedback or to tell you about a fault in your save. I never use your address for advertising. | Supabase, Ireland |
| Your name, email address and Google ID, if you sign in with Google | Only if you press Continue with Google. Google then sends your name, your email address, the ID number of your Google account and a link to your Google profile photo. The game keeps the name, the address and the ID, so it can recognise you the next time, with a few technical notes Google adds, such as whether it checked your address. It drops the photo link straight away and never keeps it. | Supabase, Ireland |
| Your first name and surname | Asked for at sign-up, changeable on the Account page. Used only to address you in mails and in-game messages. | Supabase, Ireland |
| Your game data | Your club, its name and crest, your squad, tactics, staff, finances, season history, your mail and your news. This is your save file: without it there is no game to come back to. With each save I store its time and a short summary of your club, such as its season, league and recent results. I can view saves and summaries to help you if you get stuck, to fix bugs, and to see which parts of the game are hard. I also look at warning signs in saves, such as a long losing run or wages a club cannot pay, to see who may need help. This never changes your game. | Supabase, Ireland |
| Feedback you send | When you send feedback, I store your message, report type, app version, screen name, browser type and time, linked to your account. I use it only to improve the game. I also mark each report once I have dealt with it. It is deleted with your account. | Supabase, Ireland |
| A note of each mail I write to you | When I write to you, to answer your feedback or about a fault in your save, the game notes the date, which of the two it is and, for an answer, which report it answers. It never keeps the mail itself. If you ask me to stop writing to you, the game notes that too, and I stop. Both notes are deleted with your account. | Supabase, Ireland |
| Your name and mail address, if you ask for an invite code | The game is in open beta, and most of the time anybody can make an account at once, with no invite code. Sometimes I close the door for a while. Then the account screen asks for an invite code, and you can ask for one there. If you do, I store the name and the mail address you gave, and the times I invited you and you joined. I use them for one thing only: to write to you about joining, and to send you your invite code. If the address is new to the list, a mail goes to it at once; an address already on the list gets none. If you delete your account, your entry leaves the list with it, so you can join again later. The whole list is deleted when the beta ends, and you can ask for your entry to be removed at any time. | Supabase, Ireland |
| Daily totals for the whole game | Once a day, the database counts the accounts, the clubs, the new accounts, the people who played in the last seven days and how many of them joined before that week, and the invite requests, invites and joins. It keeps only these totals: no names, no addresses and no IDs. I use them to see whether the game grows. | Supabase, Ireland |
| Page views, as daily totals | When you open a page of this site, or the account screen, the game adds 1 to that day's total for the page, together with the site whose link brought you there, such as x.com, youtube.com or google, or direct when there was no link. It keeps only these totals: never who opened the page, no IP address and no cookie, and it stores nothing in your browser. I use them to see which pages people read and which links bring them. | Supabase, Ireland |
| Server access logs | Standard web-server records of each request: IP address, browser, time and the address requested. Netlify keeps them for the website. Supabase keeps them for each request to the game's database and sign-in, such as a page-view count, with the country the request came from. Kept for security and to keep the site running. | Netlify, United States, and Supabase |
| Eight things on your own device | A login session so you are not asked for your password on every page, three display preferences for the match viewer (the fog choice in a scrim, and whether the match log and the round history are folded), the version number of the last update notes you read (so your Inbox can stop counting them as unread, and the front page can mark newer ones; opening a marked one there saves it), which announcements you have read or dismissed in your Inbox, the zoom you picked on your account page (Auto or a fixed size), and whether you switched the website's monitor frame off. All eight live in your browser only. | Your browser |
Nothing else is collected. In particular there is no advertising, and the site loads no analytics tool, font or script from another company's servers.
Who else touches it
Three companies process data on AIMperium's behalf, and only on its instructions:
Supabase provides the database and the sign-in system. Your account and all of your game data are stored in the European Union (Ireland). Supabase also logs each request to it, as described above. These logs may be processed outside the European Union.
Resend sends the mails the game has to send: the sign-in and password mails, and the mail you get when you ask for an invite code. It receives your mail address, and your name where the mail is addressed to you. It receives nothing else, and it never uses any of it for its own purposes. Resend is based in the United States and acts as a processor under its data processing agreement.
Netlify hosts the website itself. Netlify is based in the United States, and its servers record the standard access logs described above. It acts as a processor under its data processing agreement.
Google takes part only if you choose Continue with Google. Google then confirms who you are and tells AIMperium the things listed in the table above. Google is not a processor for AIMperium: it is the sign-in service you picked, and it handles your Google account under its own privacy policy. AIMperium sends Google none of your game data.
Your data is never sold, rented, or handed to advertisers. There are none.
How long it is kept
Your account and game data are kept for as long as you have an account. Server logs are short-lived. Supabase keeps its request logs for 7 days, and Netlify holds its own only for the period its operations require.
If you asked for an invite code but have no account yet, your name and mail address are kept only until the beta ends, and are then deleted. To have your entry removed sooner, write to hello@aimperium.pro.
The daily totals and the page-view totals hold no personal data, so they are kept for as long as the game runs.
Mails between you and me are deleted from my mailbox after 2 years.
You can delete your account yourself, in the game, under Account. Deletion removes your login, your email address, your name, the link to your Google account, all of your game data and your entry on the beta invite list. It takes effect immediately and cannot be undone. If you signed in with Google, you can also remove AIMperium from your Google account's own settings. Deletion is immediate in the live system; copies inside security backups expire on their own as those backups rotate, and a small number of long-term archive snapshots are used for disaster recovery only and never to restore a deleted account.
Your rights
Under Swiss data protection law (revDSG), and under the GDPR if you are in the EU or EEA, you can ask for a copy of the data held about you, ask for it to be corrected, ask for it to be deleted, ask for it in a portable form, or object to its processing.
For deletion, the fastest way is the delete button on the game's own Account page, described above. For everything else, write to hello@aimperium.pro and you will get an answer. None of these requests costs anything, and you do not need to give a reason for asking.
If you are not satisfied with how a request was handled, you can complain to the Swiss Federal Data Protection and Information Commissioner (FDPIC), or, if you are in the EU or EEA, to your national data protection authority.
Cookies
AIMperium sets no advertising or tracking cookies, so there is no consent banner to click away. It stores eight things in your browser: a login session so you are not asked for your password on every page, three display preferences for the match viewer (the fog choice in a scrim, and whether the match log and the round history are folded), the version number of the last update notes you read (so your Inbox can stop counting them as unread, and the front page can mark newer ones; opening a marked one there saves it), which announcements you have read or dismissed in your Inbox, the zoom you picked on your account page (Auto or a fixed size), and whether you switched the website's monitor frame off. None of them track you, and none are used for advertising. Only the login session leaves your device: your browser sends its token to Supabase with each request, to show that it is you. The rest stay on your device. If you signed in with Google, the login session also holds a short-lived Google access token for a while after you sign in. The game never uses it and never sends it anywhere. Clearing your browser storage removes them.
Children
AIMperium is not aimed at children and does not knowingly collect data from them.
Changes
If what the game does with data changes, this page changes with it and the date at the top moves. It is worth a glance if you have not read it in a while.